I think in your other posts you seem pre-occupied. I’ll be honest it didn’t make sense to me. I don’t know about others. We all have out troubles, it doesn’t mean you troubles are less important than anybody else.
If what I were dealing with in my scz dreamscapes were things that are going on in reality, I would have the benefit of time and space. That is to say that I have the benefit of time to delay the opponents of mine, and I have the benefit of space obfuscate them, hold them back with objects, distract them with objects, and put space in between them and I. Even using defensive maneuvers is a spacial benefit which including the time phenomena benefits as well.
In the scz dreamscape though space and time is irrelevant They are of no benefit there because they are barely even applicable there.
You are in the exact same place or space as your opponents in the scz dreamscape, so there is no getting away. They are you, and you are them no matter what in the end. If you won, you lost, and if you lost, you won. It’s your mental faculties which are only inches apart in your head communicating information back and forth at the speed of light as though these mental faculty processors were separate people which is not the case. It’s different forms of information on the same brain platform. That’s all. It’s like if you set a computer game to play itself. There are information forms such as each fighting character in the game, and there is the serious factor of the logic being used both in the computer hardware and the algorithmic formulas in the programs.
So if you strike your opponents in your scz dreamscape, they have the upper hand because as you are processing the information to retaliate for example or any social interaction with them works the same way, then that information has already been shifted to the other processor/s that will oppose you. They all share the same information, so whatever you say to them, or whatever you intend to do as far as retaliation, it’s from the same brain as the other processors that are interacting or contending with you. There is no win. There is no loss. This is why scz’s never “win the scz game.” They are simply beating themselves with the information that they are giving their opponent/s which is themselves. It is an endless draw that is ultimately very painful and self destructive.
So spatially you are in the same place, and in regard to time you are in the same instance when you are in an informational, ontological dreamscape with imaginary opponents or acquaintances.
So do you understand what I mean, and how would you apply this to your idea? Thanks